Stephen
Build #2 Progress, Nov 19, 2011
by
, 11-20-2011 at 01:37 AM (7354 Views)
Received new samples today for the XP-E side of the light. With the higher lumen count comes a slightly higher color temperature. Still just a bit warmer than the XP-G, but slightly cooler than the old XP-E. I plan on looking at it in a variety of settings to see how I like it, but tonight I did take a few beam shots to highlight the change. I also put together the double-triple XP-E. This would be an option for those wanting a super efficient helmet light with great throw.
5 images here using the standard MTBR beamshot settings.
The orange cones are +30, +60, +90, +120, and soccer ball at +150 ft
Fence in the far background at 300 ft.
The first three shots all use the telephoto lens in this order:
1) Original DS-1300 XP-E (single triple) minimum 5000K color temp
2) New XP-E (single triple) probably in the minimum 6000K color temp range
3) New XP-E (double triple), aka "throw monster"
The last two shots show the importance of having a second lens of the frosted variety by using the wide angle (camera) lens and showing everything back to a few feet in front of the wheel.
4) New XP-E (double triple). Notice the lack of spill light in the near field (it's why they work so good for throw).
5) Add in the XP-G (R5) with a narrow frosted lens coupled with the New XP-E and you get "almost" as good on throw, but far better wide angle coverage and a nice smooth beam all the way out. For my eyes it's almost the perfect beam pattern. This will be the configuration for the DS-1300 coming in Feb 2012.